<?xml version="1.0" encoding="UTF-8"?>
<rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	>

<channel>
	<title>3dComputersite.Com</title>
	<atom:link href="http://3dcomputersite.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://3dcomputersite.com</link>
	<description>News &#38; Information about Creating 3d Computer Graphics.</description>
	<pubDate>Fri, 25 Jul 2008 16:24:35 +0000</pubDate>
	<generator>http://wordpress.org/?v=2.6.1</generator>
	<language>en</language>
			<item>
		<title>trueSpace7.6  Complete 3D authoring software - FREE! All Video Courses FREE</title>
		<link>http://3dcomputersite.com/truespace/truespace76-complete-3d-authoring-software-free-all-video-courses-free/</link>
		<comments>http://3dcomputersite.com/truespace/truespace76-complete-3d-authoring-software-free-all-video-courses-free/#comments</comments>
		<pubDate>Fri, 25 Jul 2008 16:21:59 +0000</pubDate>
		<dc:creator>admin</dc:creator>
		
		<category><![CDATA[truespace]]></category>

		<category><![CDATA[3D authoring software]]></category>

		<category><![CDATA[free]]></category>

		<category><![CDATA[video courses]]></category>

		<guid isPermaLink="false">http://3dcomputersite.com/?p=26</guid>
		<description><![CDATA[trueSpace7.6  Complete 3D authoring software - FREE! All Video Courses FREE  
trueSpace7.6 is a fully-featured 3D authoring package that will let you model, texture, light, animate and render 3D content.
From the Caligari Website:
Added traditional File menu with Recent files to workspace
• Tabs for Stack window
• Libraries, improved tooltips, better drag and drop, menu based export
• Simplified workflow, [...]]]></description>
			<content:encoded><![CDATA[<p>trueSpace7.6  Complete 3D authoring software - FREE! All Video Courses FREE  </p>
<p>trueSpace7.6 is a fully-featured 3D authoring package that will let you model, texture, light, animate and render 3D content.</p>
<p><strong>From the Caligari Website:</strong></p>
<p>Added traditional File menu with Recent files to workspace<br />
• Tabs for Stack window<br />
• Libraries, improved tooltips, better drag and drop, menu based export<br />
• Simplified workflow, fully compatible with trueSpace6<br />
• Realistic transparency with Alpha shadows, mirrors, live video, environment reflection<br />
• Universal Drag&amp;Drop – libraries, workspace, desktop, e-mail HTML web<br />
• Next generation libraries<br />
• Collapse of history Stack<br />
• New, Darker Look and Feel<br />
• Role based editing<br />
• User configurable Projects, Layouts, Panels, toolbars and widgets<br />
• Link Editor<br />
• Script Editor<br />
• Panel Editor<br />
• Context based Editing<br />
• Real time, perspective, direct manipulation via 3D controls<br />
• Full color coded Layers support<br />
• Icon Helper, Hot key assignment, text search for tools<br />
• Advanced selection tools<br />
• Accurate collision detection<br />
• Draw Panel and Tri- Panel for 2D drawing<br />
• Integrated visual asset libraries<br />
• Image Browser<br />
• Face accurate Object Picking</p>
<p>• Displacement Map Paint<br />
• Soft Shape Paint, Soft Selection<br />
• Advanced Snapping and visual inference guides<br />
• Solid 3D text, Polygon Draw on any surface<br />
• Dynamic sweeps, advanced selection<br />
• Selective SDS, SDS Weight Paint<br />
• Workspace mirror modeler<br />
• Next Generation of SDS with direct surface manipulation<br />
• Soft Selection<br />
• Real time Edit of 1M+ polygon objects<br />
• Polygon Reduction (with Normal mapping)<br />
• Edge and face loops<br />
• Procedural Modeling<br />
• Organic deformation<br />
• Boolean operations<br />
• Shelling and Mirrored Modeling with SDS and Weld<br />
• Metaballs and Metamuscles<br />
• PlastiForm<br />
• NURBS Trim Curve extrusion, Capping and Curve projection<br />
• Projected Trim curves<br />
• NURBS Sweeps, Rails, Lofts, Skinning, and Cross-sections<br />
• NURBS stitching, blending &amp; cutting with trimming curves<br />
• NURBS iso-curve to curve conversion<br />
• NURBS Primitive creation with new Torus and Saddle primitives<br />
• Chamfers and Fillets<br />
• Radial, Grid, and Spline array tools<br />
• Curve along Radial and Spline array tools, Curve from the edge<br />
• Bend, Taper, and Skew deform tools<br />
• Drawing on 3D objects<br />
• Geometry paint<br />
• Global and interactive replace<br />
• Polygonal and spline based drawing<br />
• Point editing and advanced sweeps<br />
• Vertex weld and erase<br />
• 3D primitives with Magic Ring control<br />
• TrueType text<br />
• Postscript import<br />
• Real world dimensions<br />
• Real World Units<br />
• Surface Healing</p>
<p>• UV Editor, Better navigation, better refresh, improved shrinkwrap and weld<br />
• Heal UV tool<br />
• Material Editor, Works on multiple objects, Displacement Paint<br />
• Workspace V-Ray/DX9 Material editor<br />
• Workspace UV Editor<br />
• DX9 (SL2.0) pixel shaders and HLSL editing<br />
• Procedural shaders editable in Link Editor<br />
• Normal mapping<br />
• Shader trees<br />
• UV Editor is now modeless<br />
• Advanced UV Editor with real time UV mapping controls<br />
• Unwrapper with Slice<br />
• Breaking and welding of vertices in a UV map<br />
• UV Paint<br />
• UV projections<br />
• Texture Baking<br />
• Light emitting objects<br />
• Textured Area Lights<br />
• Layered materials<br />
• Shader Libraries<br />
• Advanced IIR material editor<br />
• 3D paint</p>
<p>• Real-time, Hardware accelerated shadow filtering<br />
• Real-time, Variable sized smooth shadows with Poisson filter<br />
• V-Ray, Reduced memory use for Hair rendering, improved panels, better subsurface scattering<br />
• V-Ray1.5 fully integrated with DX9 workspace (optional)<br />
• V-Ray Depth of Field, noise reduction, photon maps, Light maps (optional)<br />
• LightWorks 7.4 rendering engine<br />
• VirtuaLIght rendering engine<br />
• Real time DX9 based photorealistic engine<br />
• HDRI<br />
• Caustics<br />
• Multi-pass Rendering for Lightworks rendering engine with output to Photoshop layers<br />
• Hybrid radiosity, ray tracing, Phong shading<br />
• Image-based lighting<br />
• Non-linear tone mapping editor<br />
• Post process editor<br />
• Advanced shaders (color, reflectance, transparency, displacement, background, foreground, post processing)<br />
• Volumetric, Anisotropic reflectance<br />
• Curvature visualization shaders<br />
• Area rendering<br />
• Shadows, fog, motion blur, depth of field<br />
• Lens flares<br />
• Adaptive anti-aliasing, oversampling<br />
• 8,000 x 8,000 pixel resolution<br />
• Alpha-channel for trans¬parency<br />
• Area, projector, sky, spot, local, and infinite lights<br />
• Physically accurate, goniometric lights<br />
• Unlimited cameras</p>
<p>• Drag &amp; Drop assembly of skeletons from body parts (arms, legs, etc) in limb library<br />
• Full symmetry editing of skeleton<br />
• Better IK/FK interpolation limits sliding feet<br />
• Hair works better with Character skin, better bending of hair strands<br />
• Support for Drag and drop of materials from library to hair<br />
• Skeleton Draw and edit<br />
• Editable Joint Limits<br />
• Skinning with weight paint, envelopes<br />
• Locks, IK handles and IK controls Rigs<br />
• Hair Tools with Hair brushes<br />
• Dynapose - blended IK/FK<br />
• Full physics skeletons</p>
<p>• Objects with KF animation can interact with objects animated via Simulation<br />
• Direct manipulation of Bezier handles in Function curves<br />
• One click Edit in New track additive blending option<br />
• Full Undo/Redo on tracks and clips<br />
• Animation clips can be stored into library, drag and drop of clips to workspace and Link Editor<br />
• Native workspace animation editor<br />
• Story editor blending physics, procedural and key-framed clips<br />
• Function curves with advanced controls<br />
• Dope Sheet, keying panel<br />
• Seamless integration with Character editor<br />
• Key frame editor integrated with DX9 Player View for real time pre-visualisation<br />
• Procedural Animations integrated with physics simulation<br />
• Next generation Physics engine<br />
• Non Linear Animation (NLA) through use of Clips<br />
• Clips handle deformations<br />
• Hierarchical animation<br />
• KeyFrame Editor with Function Curves<br />
• Bones with deformable skin and muscles<br />
• Mirror and edit skeletons and attached meshes<br />
• Facial Animator<br />
• Animatable parameters for array tools and taper, bend, and skew tools<br />
• Local Physical environments<br />
• Accurate Collision<br />
• Adhesion and breakable objects<br />
• Physics based materials<br />
• Particles system creates geometry and reacts to other objects<br />
• Vertex animation on polyhedra, NURBS and subdivision surfaces<br />
• Advanced material animation<br />
• Spline-based paths<br />
• Animatable deformations, metaballs, materials, lights, cameras, etc<br />
• Animated textures (AVI)<br />
• Curve to Animation Path conversion<br />
• Key-frame Editor with soundtracks and layer paint, AVI export<br />
• Sounds attached to objects for dynamic rendering of the audio track of a scene with Doppler shift and attenuation and Normalized Audio<br />
• Real time radiosity walkthrough</p>
<p>• Interactive Behaviors via Link Editor or Script editor<br />
• Real time collaboration through robust collaborative server<br />
• Real time avatars with user profiles<br />
• Free collaborative Player</p>
<p>• Distributed message-passing kernel with network engine and support for upcoming massively parallel, multi-core processing CPUs and GPUs<br />
• True command driven Undo with construction history<br />
• Live bi-directional real time bridge with trueSpace6 tools</p>
<p>• BVH animation and motion capture<br />
• Improved X format<br />
• Conitec 3D Game Studio Format<br />
• DXF format (full layer support) compatibility<br />
• 3D Formats: SCN, COB, SOB, WRL 1.0, GZ, WRZ, DXF, 3DS, ASC, PRJ, LWO, OBJ, LWB, IOB, GEO<br />
• 2D formats: BMP, TGA, AVI, FLC, JPG, DIB, AI, PS, EPS, PNG, DDS</p>
<p>• BVH animation and motion capture<br />
• COLLADA<br />
• Improved X format and DXF format (full layer support) compatibility<br />
• 3D formats: SCN, COB, CAN, WRL 1.0 &amp; 2.0, DXF, ASC, 3DS, X, iSpace format<br />
• 2D formats: • BMP, TGA, AVI, JPG, TIFF, PNG, PSD</p>
<p>• Windows Vista, XP or XP Pro.<br />
• Pentium 3 or equivalent AMD Athlon (Pentium4 or equivalent AMD Athlon recommended)<br />
• 512 MB RAM (1 GB or more recommended)<br />
• 120 MB free hard disk space<br />
• 3D video card with at least 64MB of video memory (DirectX9, full Pixel Shader 2.0 support, and 128MB or more video memory highly recommended)</p>
<p><span class="Apple-style-span" style="word-spacing: 0px; text-transform: none; color: #000000; text-indent: 0px; font-family: 'Lucida Grande'; white-space: pre; letter-spacing: normal; border-collapse: separate; orphans: 2; widows: 2; -webkit-border-horizontal-spacing: 0px; -webkit-border-vertical-spacing: 0px; -webkit-text-decorations-in-effect: none; -webkit-text-size-adjust: auto; -webkit-text-stroke-width: 0;"><strong>http://cart1.caligari.com/web/Truespacemainreg.aspx</strong></span></p>
]]></content:encoded>
			<wfw:commentRss>http://3dcomputersite.com/truespace/truespace76-complete-3d-authoring-software-free-all-video-courses-free/feed/</wfw:commentRss>
		</item>
	</channel>
</rss>
