Apr
28
Truespace
Truespace 6.6
Platform:PC
Another fixture in the increasingly crowded mid-price 3D software market, still widely used.
Improving animation & dynamics, version 6.6 addresses many of trueSpace’s shortcomings, but the current interface now looks to have reached it’s limits.
Whether you are an illustrator, designer, animator or game content creator, trueSpace6.6 is designed to meet your needs - with new particle engine, non-linear editing using Clips, Selective Subdivision Surfaces, fast and accurate Physics with Local Environments, Geometry Paint and more, creating in 3D has never been more flexible and intuitive.
trueSpace is a 3D computer graphics and animation software developed by Caligari Corporation, originally created for the Amiga Computer, and later for the Windows platform.
One of the most distinctive features of TrueSpace is its interface, using mainly 3D widgets for most common editing operations.
The software can be used for modelling , animating and rendering (using the Lightworks rendering engine), and basic post-processing.
It can also be scripted, using Python for creating custom scripts, tools and plugins.
Its interface aims to make it easy for anyone to create 3D objects and scenes. Capabilities of the software include creating visualizations and animations with realistic lighting (through the use of radiosity) and organic modelling using NURBS, subdivision surfaces and metaballs.
The software’s native formats are basically two: one for standalone objects (with the file extension .cob), and another for the scenes (with the file extension .scn). Truespace’s objects can be embedded in Active Worlds.
There is a free version of trueSpace 3.2 available for download at Caligari’s website. (This version predates the incorporation of the Lightworks rendering engine.)
There is a free version of trueSpace 1 available for download, and a short tutorial, at the PC Plus website. It will run on Windows 3.1x with Win32s installed, or Windows 95 and all later versions of Windows
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